If you need to retopologize your model for lower poly counts, or for animation etc, there are several ways to do so. In this tutorial we will look at how to manually retopologise a mesh by starting with a Zsphere base in a new subtool. NB: Alternative methods include using ZRemesher, or via a third party program such as Topogun. You can automatically topologise on top of any subtool in the mesh. When you left click, your new vertex will usually just connect to the last. An orange line will appear between verts, forming a grid as you develop your topology. You can find it under the Stoke Lazy Mouse. ADJUST LAZYMOUSE IN ZBRUSH HOW TO You can go back to other parts of the model by Ctrl + Clicking on a placed vert to start working out from. It’s feels extremely intuitive and you will wonder why you have never turned it on before. It makes a delay on your stroke so you can easily correct yourself before you go off course. Note that as well as being used to retopologise entire models, this technique can be used to create pieces of armour or costume details on top of your existing model. The Lazy Mouse setting in Zbrush helps combat this. ![]() RETOPOLOGISINGġ: Have your high poly finished mesh open in Zbrush.Ģ: Go to the Subtools Palette, click Append to add a new Subtool, and from the Pop up menu choose a new Zsphere.ģ: Make sure the Zsphere is the active subtool, then scroll down to the Topology palette and click ‘Edit Topology’.Ĥ: The goal now is to draw a new set of polygons, one vertex at a time until the model is covered. ![]() When the LazyMouse feature is on, LazyRadius sets the length of the ‘string’ connecting the mouse cursor to the drawing point. Your objective may be to create better edgeflow for animation, or to simply lower the polycount for exporting. LazySmooth makes the lazy mouse effect stronger or weaker. Make sure your draw size is small for accuracy, then just start clicking on the model. Without releasing the click, let go of the Shift key. A line will appear between the end of the stroke position and the current position of your cursor. Without releasing the cursor, press and hold Shift. You can automatically topologise on top of any subtool in the mesh.ĥ: Different keys do different things. How to use lazy mouse in zbrush zbrush Click-to-Click Straight Lines Start your stroke as usual. Welcome to ZBrushCoreMini® 2021, the mini and free version of ZBrushCore®. ![]() You can go back to other parts of the model by Ctrl + Clicking on a placed vert to start working out from.Īn orange line will appear between verts, forming a grid as you develop your topology.
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